September 29-October1, 2008
Universal Sheraton Hotel, Universal City, CA

OBJECTIVE

3D Biz-Ex is a “Big Tent” environment that brings together developers, providers and customers in all 3D market and application segments. The unique 3D environment for attendees:

We invite you to attend this important event to take advantage of the excellent opportunity to meet with industry professionals and media representatives.

WHO SHOULD ATTEND

Anyone who wants to SEE, TOUCH and LEARN about the opportunities for stereoscopic, volumetric or holographic displays in gaming, entertainment, military, professional, and imaging industries. This includes executives and staff-level representatives from hardware, software, component and end-user industries. The event will be of special interest to individuals involved in marketing, business-development, as well as industry analysts and media personnel.

Who Should Attend?

3D Users in:

  • Gaming
  • MR/CT and 3D imaging
  • Digital Cinema
  • TVs
  • Monitors
  • Notebooks
  • Mobile handsets and personal media players (PMPs)
  • CAD design
  • Simulation
  • Visualization
  • Dental
  • Situational awareness
  • Security
  • Rental, staging and events
  • Corporate messaging and meeting rooms
  • Digital signage
  • DVD and other portable consumer devices
  • Toys and gadgets
  • Navigation products
  • Digital cameras and camcorders
  • Theme parks
  • Production/post-production
  • Medical training
  • Minimal invasive surgery
  • Oil & gas
  • Molecular analysis
  • Computation fluid dynamics
  • Geospatial
  • City planning
  • Meteorology
  • Military training

Suppliers of:

  • Stereoscopic LCDs
  • Stereoscopic projectors
  • Autostereoscopic 3D displays
  • Volumetric displays
  • Holographic displays
  • ICs and electronics for 3D displays
  • Optics for 3D displays
  • Films or screens
  • Components for 3D displays
  • Haptic and interface devices
  • Storage, compression and conversion equipment
  • Broadcast, production or post production equipment
  • Cinema hardware/software
  • 3D vertical market software solutions
  • Professional and consumer cameras/camcorders
  • 2D/3D processing and/or conversion electronics
  • Head-mounted and personal display systems

Others who should attend:

  • Standards bodies, associations or consortiums
  • Media and analysts
  • Investors
  • Dealers/distributors
  • System integrators/VARs/Designers
  • End-use customers in the above market/application segments

 

More Info | Agenda | Sponsorship/Exhibition | Registration